Building in 3ds max

Due to lack of time I’ve decided to start modelling my spinner in 3ds Max.  I began with the cogs and rigged them so they all moved together when one was turned.  After that I worked on the exterior sections of the spinner.  Over all I’m not happy with the outcome of my model because I know I could have done a lot more if I had of managed my time better.  I tried to add in the metal material and made the main body of the spinner’s material by multiplying an image of lace and rust over one another.

develdevel 2 devel 3


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