I used a tutorial to help me get part of the face done. I started with a plane and focused on one half of the face. Once I started getting a shape I finished off the rest of the face by myself.
After having a mask shape I extruded edges backwards to add depth to the face before I added a turbo smooth modifier.
I wanted to try the eyes myself first without any help. I tried them a couple of times. I first tried them as a sphere with a texture map of a photo of an eye but it didn’t come out right so I worked about with them to see if I could get them to work before looking for help. I couldn’t get them to look right so I looked for tutorials and came across one that was very easy and memorable. Doing it this way I used a sphere and used polygons from the sphere by detaching them and rotating them to get the shape. By adding texture maps the eye became alive.
Once I fitted the eyes to the face I worked on the details like eye lashes and eye brows. I made them up of planes with various modifiers to get them to fit the face. By going back to the tutorial face tutorial I looked at how they created the lips. Once I looked at that I was able to go and do it myself without going back to it. I added a texture map to make them stand out from the rest of the face.